Plugin Development

This documentation covers the development of custom plugins for Nautobot. Plugins are essentially self-contained Django applications which integrate with Nautobot to provide custom functionality. Since the development of Django applications is already very well-documented, this will only be covering the aspects that are specific to Nautobot.

Plugins can do a lot of different things, all of which will be covered in detail in this document. Keep in mind that each piece of functionality is entirely optional. For example, if your plugin merely adds a piece of middleware or an API endpoint for existing data, there's no need to define any new models.

Tip

The plugin detail view (/plugins/installed-plugins/<plugin_name>/, accessible via Plugins -> Installed Plugins in the navigation menu, then selecting a specific plugin) provides in-depth information about which features any installed plugin is implementing or making use of.

Initial Setup

Use a Development Environment, Not Production For Plugin Development

You should not use your production environment for plugin development. For information on getting started with a development environment, check out Nautobot development guide.

Plugin Structure

Although the specific structure of a plugin is largely left to the discretion of its authors, a Nautobot plugin that makes use of all available plugin features described in this document could potentially look something like this:

plugin_name/
  - plugin_name/
    - __init__.py           # required
    - admin.py              # Django Admin Interface
    - api/
      - serializers.py      # REST API Model serializers
      - urls.py             # REST API URL patterns
      - views.py            # REST API view sets
    - banner.py             # Banners
    - custom_validators.py  # Custom Validators
    - datasources.py        # Loading Data from a Git Repository
    - graphql/
      - types.py            # GraphQL Type Objects
    - homepage.py           # Home Page Content
    - jinja_filters.py      # Jinja Filters
    - jobs.py               # Job classes
    - middleware.py         # Request/response middleware
    - migrations/
      - 0001_initial.py     # Database Models
    - models.py             # Database Models
    - navigation.py         # Navigation Menu Items
    - secrets.py            # Secret Providers
    - signals.py            # Signal Handler Functions
    - template_content.py   # Extending Core Templates
    - templates/
      - plugin_name/
        - *.html            # UI content templates
    - urls.py               # UI URL Patterns
    - views.py              # UI Views
  - pyproject.toml          # *** REQUIRED *** - Project package definition
  - README.md

The top level is the project root. Immediately within the root should exist several items:

  • pyproject.toml - This is the new unified Python project settings file that replaces setup.py, requirements.txt, and various other setup files (like setup.cfg, MANIFEST.in, among others).
  • README.md - A brief introduction to your plugin, how to install and configure it, where to find help, and any other pertinent information. It is recommended to write README files using a markup language such as Markdown.
  • The plugin source directory, with the same name as your plugin.

The plugin source directory contains all of the actual Python code and other resources used by your plugin. Its structure is left to the author's discretion, however it is recommended to follow best practices as outlined in the Django documentation. At a minimum, this directory must contain an __init__.py file containing an instance of Nautobot's PluginConfig class.

Note

Nautobot includes a command to help create the plugin directory: nautobot-server startplugin [app_name] Please see the Nautobot Server Guide for more information.

Create pyproject.toml

To get started with a project using Python Poetry you use the poetry init command. This will guide you through the prompts necessary to generate a pyproject.toml with details required for packaging.

This command will guide you through creating your pyproject.toml config.

Package name [tmp]:  nautobot-animal-sounds
Version [0.1.0]:
Description []:  An example Nautobot plugin
Author [, n to skip]:  Bob Jones
License []:  Apache 2.0
Compatible Python versions [^3.8]:  ^3.6

Would you like to define your main dependencies interactively? (yes/no) [yes] no
Would you like to define your development dependencies interactively? (yes/no) [yes] no
Generated file

[tool.poetry]
name = "nautobot-animal-sounds"
version = "0.1.0"
description = "An example Nautobot plugin"
authors = ["Bob Jones"]
license = "Apache 2.0"

[tool.poetry.dependencies]
python = "^3.6"

[tool.poetry.dev-dependencies]

[build-system]
requires = ["poetry-core>=1.0.0"]
build-backend = "poetry.core.masonry.api"


Do you confirm generation? (yes/no) [yes]

Define a PluginConfig

The PluginConfig class is a Nautobot-specific wrapper around Django's built-in AppConfig class. It is used to declare Nautobot plugin functionality within a Python package. Each plugin should provide its own subclass, defining its name, metadata, and default and required configuration parameters. An example is below:

from nautobot.extras.plugins import PluginConfig

class AnimalSoundsConfig(PluginConfig):
    name = 'nautobot_animal_sounds'
    verbose_name = 'Animal Sounds'
    description = 'An example plugin for development purposes'
    version = '0.1'
    author = 'Bob Jones'
    author_email = 'bob@example.com'
    base_url = 'animal-sounds'
    required_settings = []
    default_settings = {
        'loud': False
    }

config = AnimalSoundsConfig

Nautobot looks for the config variable within a plugin's __init__.py to load its configuration. Typically, this will be set to the PluginConfig subclass, but you may wish to dynamically generate a PluginConfig class based on environment variables or other factors.

Required PluginConfig Attributes

Name Description
author Name of plugin's author
author_email Author's public email address
description Brief description of the plugin's purpose
name Raw plugin name; same as the plugin's source directory
verbose_name Human-friendly name for the plugin
version Current release (semantic versioning is encouraged)

Optional PluginConfig Attributes

Name Default Description
base_url Same as specified name Base path to use for plugin URLs
caching_config {"*":{"ops":"all"}} Plugin-specific query caching configuration
config_view_name None URL name for a "configuration" view defined by this plugin
default_settings {} A dictionary of configuration parameters and their default values
home_view_name None URL name for a "home" or "dashboard" view defined by this plugin
installed_apps [] A list of additional Django application dependencies to automatically enable when the plugin is activated (you must still make sure these underlying dependent libraries are installed)
max_version None Maximum version of Nautobot with which the plugin is compatible
middleware [] A list of middleware classes to append after Nautobot's built-in middleware
min_version None Minimum version of Nautobot with which the plugin is compatible
required_settings [] A list of any configuration parameters that must be defined by the user

Note

All required_settings must be configured in PLUGINS_CONFIG in nautobot_config.py before the plugin can be used.

Warning

If a configuration parameter is listed in both required_settings and default_settings, the default setting will be ignored.

PluginConfig Code Location Attributes

The following PluginConfig attributes can be configured to customize where Nautobot will look to locate various pieces of plugin code. In most cases you will not need to change these, but they are provided as options in case your plugin has a non-standard organizational structure.

Info

As used below, a "dotted path" is the combination of a Python module path within the plugin and the name of a variable within that module. For example, "template_content.template_extensions" refers to a variable named template_extensions inside a template_content module located at the root of the plugin.

Name Default Description
banner_function "banner.banner" Dotted path to a function that can render a custom banner
custom_validators "custom_validators.custom_validators" Dotted path to a list of custom validator classes
datasource_contents "datasources.datasource_contents" Dotted path to a list of datasource (Git, etc.) content types to register
graphql_types graphql.types.graphql_types Dotted path to a list of GraphQL type classes
homepage_layout "homepage.layout" Dotted path to a list of home page items provided by the plugin
jinja_filters "jinja_filters" Path to a module that contains Jinja2 filters to be registered
jobs "jobs.jobs" Dotted path to a list of Job classes
menu_items "navigation.menu_items" Dotted path to a list of navigation menu items provided by the plugin
secrets_providers "secrets.secrets_providers" Dotted path to a list of secrets providers in the plugin
template_extensions "template_content.template_extensions" Dotted path to a list of template extension classes

Install the Plugin for Development

The plugin needs to be installed into the same python environment where Nautobot is, so that we can get access to nautobot-server command, and also so that the nautobot-server is aware of the new plugin.

If you installed Nautobot using Poetry, then go to the root directory of your clone of the Nautobot repository and run poetry shell there. Afterward, return to the root directory of your plugin to continue development.

Otherwise if using the pip install or Docker workflows, manually activate nautobot using source /opt/nautobot/bin/activate.

To install the plugin for development the following steps should be taken:

  • Activate the Nautobot virtual environment (as detailed above)
  • Navigate to the project root, where the pyproject.toml file exists for the plugin
  • Execute the command poetry install to install the local package into the Nautobot virtual environment

Note

Poetry installs the current project and its dependencies in editable mode (aka "development mode").

This should be done in development environment

You should not use your production environment for plugin development. For information on getting started with a development environment, check out Nautobot development guide.

$ poetry install

Once the plugin has been installed, add it to the plugin configuration for Nautobot:

PLUGINS = ["animal_sounds"]

Verify that the Plugin is Installed

In the Nautobot UI, navigate to Plugins -> Installed Plugins. The newly installed plugin should appear in the displayed table if everything is configured correctly. You can also click on the plugin's name in this table to view more detailed information about this plugin based on its PluginConfig and other contents.

Extending the Existing Nautobot UI

Extending Object Detail Views

Plugins can inject custom content into certain areas of the detail views of applicable models. This is accomplished by subclassing PluginTemplateExtension, designating a particular Nautobot model, and defining the desired methods to render custom content. Four methods are available:

  • left_page() - Inject content on the left side of the page
  • right_page() - Inject content on the right side of the page
  • full_width_page() - Inject content across the entire bottom of the page
  • buttons() - Add buttons to the top of the page

Additionally, a render() method is available for convenience. This method accepts the name of a template to render, and any additional context data you want to pass. Its use is optional, however.

When a PluginTemplateExtension is instantiated, context data is assigned to self.context. Available data include:

  • object - The object being viewed
  • request - The current request
  • settings - Global Nautobot settings
  • config - Plugin-specific configuration parameters

For example, accessing {{ request.user }} within a template will return the current user.

Declared subclasses should be gathered into a list or tuple for integration with Nautobot. By default, Nautobot looks for an iterable named template_extensions within a template_content.py file. (This can be overridden by setting template_extensions to a custom value on the plugin's PluginConfig.) An example is below.

# template_content.py
from nautobot.extras.plugins import PluginTemplateExtension

from .models import Animal


class SiteAnimalCount(PluginTemplateExtension):
    """Template extension to display animal count on the right side of the page."""

    model = 'dcim.site'

    def right_page(self):
        return self.render('nautobot_animal_sounds/inc/animal_count.html', extra_context={
            'animal_count': Animal.objects.count(),
        })


template_extensions = [SiteAnimalCount]

Adding a Banner

A plugin can provide a function that renders a custom banner on any number of Nautobot views. By default Nautobot looks for a function banner() inside of banner.py. (This can be overridden by setting banner_function to a custom value on the plugin's PluginConfig.)

This function currently receives a single argument, context, which is the Django request context in which the current page is being rendered. The function can return None if no banner is needed for a given page view, or can return a PluginBanner object describing the banner contents. Here's a simple example banner.py:

# banner.py
from django.utils.html import format_html

from nautobot.extras.choices import BannerClassChoices
from nautobot.extras.plugins import PluginBanner

def banner(context, *args, **kwargs):
    """Greet the user, if logged in."""
    # Request parameters can be accessed via context.request
    if not context.request.user.is_authenticated:
        # No banner if the user isn't logged in
        return None
    else:
        return PluginBanner(
            content=format_html("Hello, <strong>{}</strong>! 👋", context.request.user),
            banner_class=BannerClassChoices.CLASS_SUCCESS,
        )

Adding Navigation Menu Items

Plugins can extend the existing navigation bar layout. By default, Nautobot looks for a menu_items list inside of navigation.py. (This can be overridden by setting menu_items to a custom value on the plugin's PluginConfig.)

Using a key and weight system, a developer can integrate the plugin's menu additions amongst existing menu tabs, groups, items and buttons, and/or create entirely new menus as desired.

More documentation and examples can be found in the Navigation Menu guide.

Tip

To reduce the amount of clutter in the navigation menu, if your plugin provides a "plugin configuration" view, we recommend linking it from the main "Installed Plugins" page rather than adding it as a separate item in the navigation menu.

Similarly, if your plugin provides a "plugin home" or "dashboard" view, consider linking it from the "Installed Plugins" page, and/or adding a link from the Nautobot home page (see below), rather than adding it to the navigation menu.

Adding Home Page Content

Plugins can add content to the Nautobot home page. By default, Nautobot looks for a layout list inside of homepage.py. (This can be overridden by setting homepage_layout to a custom value on the plugin's PluginConfig.)

Using a key and weight system, a developer can integrate the plugin content amongst existing panels, groups, and items and/or create entirely new panels as desired.

More documentation and examples can be found in the guide on Home Page Panels.

It's common for many plugins to provide a "plugin configuration" view used for interactive configuration of aspects of the plugin that don't necessarily need to be managed by a system administrator via PLUGINS_CONFIG. The PluginConfig setting of config_view_name lets you provide the URL pattern name defined for this view, which will then be accessible via a button on the Plugins -> Installed Plugins UI view.

For example, if the animal_sounds plugin provides a configuration view, which is set up in urls.py as follows:

# urls.py
from django.urls import path

from . import views

urlpatterns = [
    path("configuration/", views.AnimalSoundsConfigView.as_view(), name="config"),
]

then in your AnimalSoundsConfig you could refer to the view by name:

# __init__.py
from nautobot.extras.plugins import PluginConfig

class AnimalSoundsConfig(PluginConfig):
    # ...
    config_view_name = "plugins:animal_sounds:config"

config = AnimalSoundsConfig

and now the "Configuration" button that appears in the Installed Plugins table next to "Animal Sounds" will be a link to your configuration view.

Similarly, if your plugin provides a "plugin home" or "dashboard" view, you can provide a link for the "Home" button in the Installed Plugins table by defining home_view_name on your PluginConfig class.

Extending Existing Functionality

Adding Jinja2 Filters

Plugins can define custom Jinja2 filters to be used when rendering templates defined in computed fields. Check out the official Jinja2 documentation on how to create filter functions.

In the file that defines your filters (by default jinja_filters.py, but configurable in the PluginConfig if desired), you must import the library module from the django_jinja library. Filters must then be decorated with @library.filter. See an example below that defines a filter called leet_speak.

from django_jinja import library


@library.filter
def leet_speak(input_str):
    charset = {"a": "4", "e": "3", "l": "1", "o": "0", "s": "5", "t": "7"}
    output_str = ""
    for char in input_str:
        output_str += charset.get(char.lower(), char)
    return output_str

This filter will then be available for use in computed field templates like so:

{{ "HELLO WORLD" | leet_speak }}

The output of this template results in the string "H3110 W0R1D".

Including Jobs

Plugins can provide Jobs to take advantage of all the built-in functionality provided by that feature (user input forms, background execution, results logging and reporting, etc.).

By default, for each plugin, Nautobot looks for an iterable named jobs within a jobs.py file. (This can be overridden by setting jobs to a custom value on the plugin's PluginConfig.) A brief example is below; for more details on Job design and implementation, refer to the Jobs feature documentation.

# jobs.py
from nautobot.extras.jobs import Job


class CreateDevices(Job):
    ...


class DeviceConnectionsReport(Job):
    ...


class DeviceIPsReport(Job):
    ...


jobs = [CreateDevices, DeviceConnectionsReport, DeviceIPsReport]

Implementing Custom Validators

Plugins can register custom validator classes which implement model validation logic to be executed during a model's clean() method. Like template extensions, custom validators are registered to a single model and offer a method which plugin authors override to implement their validation logic. This is accomplished by subclassing PluginCustomValidator and implementing the clean() method.

Plugin authors must raise django.core.exceptions.ValidationError within the clean() method to trigger validation error messages which are propgated to the user and prevent saving of the model instance. A convenience method validation_error() may be used to simplify this process. Raising a ValidationError is no different than vanilla Django, and the convenience method will simply pass the provided message through to the exception.

When a PluginCustomValidator is instantiated, the model instance is assigned to context dictionary using the object key, much like PluginTemplateExtensions. E.g. self.context['object'].

Declared subclasses should be gathered into a list or tuple for integration with Nautobot. By default, Nautobot looks for an iterable named custom_validators within a custom_validators.py file. (This can be overridden by setting custom_validators to a custom value on the plugin's PluginConfig.) An example is below.

# custom_validators.py
from nautobot.extras.plugins import PluginCustomValidator


class SiteValidator(PluginCustomValidator):
    """Custom validator for Sites to enforce that they must have a Region."""

    model = 'dcim.site'

    def clean(self):
        if self.context['object'].region is None:
            # Enforce that all sites must be assigned to a region
            self.validation_error({
                "region": "All sites must be assigned to a region"
            })


custom_validators = [SiteValidator]

Loading Data from a Git Repository

It's possible for a plugin to register additional types of data that can be provided by a Git repository and be automatically notified when such a repository is refreshed with new data. By default, Nautobot looks for an iterable named datasource_contents within a datasources.py file. (This can be overridden by setting datasource_contents to a custom value on the plugin's PluginConfig.) An example is below.

# datasources.py
import yaml
import os

from nautobot.extras.choices import LogLevelChoices
from nautobot.extras.registry import DatasourceContent

from .models import Animal


def refresh_git_animals(repository_record, job_result, delete=False):
    """Callback for GitRepository updates - refresh Animals managed by it."""
    if 'nautobot_animal_sounds.Animal' not in repository_record.provided_contents or delete:
        # This repository is defined not to provide Animal records.
        # In a more complete worked example, we might want to iterate over any
        # Animals that might have been previously created by this GitRepository
        # and ensure their deletion, but for now this is a no-op.
        return

    # We have decided that a Git repository can provide YAML files in a
    # /animals/ directory at the repository root.
    animal_path = os.path.join(repository_record.filesystem_path, 'animals')
    for filename in os.listdir(animal_path):
        with open(os.path.join(animal_path, filename)) as fd:
            animal_data = yaml.safe_load(fd)

        # Create or update an Animal record based on the provided data
        animal_record, created = Animal.objects.update_or_create(
            name=animal_data['name'],
            defaults={'sound': animal_data['sound']}
        )

        # Record the outcome in the JobResult record
        job_result.log(
            "Successfully created/updated animal",
            obj=animal_record,
            level_choice=LogLevelChoices.LOG_SUCCESS,
            grouping="animals",
        )


# Register that Animal records can be loaded from a Git repository,
# and register the callback function used to do so
datasource_contents = [
    (
        'extras.gitrepository',                                  # datasource class we are registering for
        DatasourceContent(
            name='animals',                                      # human-readable name to display in the UI
            content_identifier='nautobot_animal_sounds.animal',  # internal slug to identify the data type
            icon='mdi-paw',                                      # Material Design Icons icon to use in UI
            callback=refresh_git_animals,                        # callback function on GitRepository refresh
        )
    )
]

With this code, once your plugin is installed, the Git repository creation/editing UI will now include "Animals" as an option for the type(s) of data that a given repository may provide. If this option is selected for a given Git repository, your refresh_git_animals function will be automatically called when the repository is synced.

Populating Extensibility Features

In many cases, a plugin may wish to make use of Nautobot's various extensibility features, such as custom fields or relationships. It can be useful for a plugin to automatically create a custom field definition or relationship definition as a consequence of being installed and activated, so that everyday usage of the plugin can rely upon these definitions to be present.

To make this possible, Nautobot provides a custom signal, nautobot_database_ready, that plugins can register to listen for. This signal is triggered when nautobot-server migrate or nautobot-server post_upgrade is run after installing a plugin, and provides an opportunity for the plugin to make any desired additions to the database at this time.

For example, maybe we want our plugin to make use of a Relationship allowing each Site to be linked to our Animal model. We would define our callback function that makes sure this Relationship exists, by convention in a signals.py file:

# signals.py

from nautobot.extras.choices import RelationshipTypeChoices

def create_site_to_animal_relationship(sender, apps, **kwargs):
    """Create a Site-to-Animal Relationship if it doesn't already exist."""
    # Use apps.get_model to look up Nautobot core models
    ContentType = apps.get_model("contenttypes", "ContentType")
    Relationship = apps.get_model("extras", "Relationship")
    Site = apps.get_model("dcim", "Site")
    # Use sender.get_model to look up models from this plugin
    Animal = sender.get_model("Animal")

    # Ensure that the Relationship exists
    Relationship.objects.update_or_create(
        slug="site-favorite-animal",
        defaults={
            "name": "Site's Favorite Animal",
            "type": RelationshipTypeChoices.TYPE_ONE_TO_MANY,
            "source_type": ContentType.objects.get_for_model(Animal),
            "source_label": "Sites that love this Animal",
            "destination_type": ContentType.objects.get_for_model(Site),
            "destination_label": "Favorite Animal",
        },
    )

Then, in the PluginConfig ready() function, we connect this callback function to the nautobot_database_ready signal:

# __init__.py

from nautobot.core.signals import nautobot_database_ready
from nautobot.extras.plugins import PluginConfig

from .signals import create_site_to_animal_relationship

class AnimalSoundsConfig(PluginConfig):
    # ...

    def ready(self):
        super().ready()
        nautobot_database_ready.connect(create_site_to_animal_relationship, sender=self)

config = AnimalSoundsConfig

After writing this code, run nautobot-server migrate or nautobot-server post_upgrade, then restart the Nautobot server, and you should see that this custom Relationship has now been automatically created.

Implementing Secrets Providers

A plugin can define and register additional providers (sources) for Secrets, allowing Nautobot to retrieve secret values from additional systems or data sources. By default, Nautobot looks for an iterable named secrets_providers within a secrets.py file. (This can be overridden by setting secrets_providers to a custom value on the plugin's PluginConfig.)

To define a new SecretsProvider subclass, we must specify the following:

  • A unique slug string identifying this provider
  • A human-readable name string (optional; the slug will be used if this is not specified)
  • A Django form for entering the parameters required by this provider, as an inner class named ParametersForm
  • An implementation of the get_value_for_secret() API to actually retrieve the value of a given secret

For a simple (insecure!) example, we could define a "constant-value" provider that simply stores a constant value in Nautobot itself and returns this value on demand.

Warning

This is an intentionally simplistic example and should not be used in practice! Sensitive secret data should never be stored directly in Nautobot's database itself.

# secrets.py
from nautobot.extras.secrets import SecretsProvider


class ConstantValueSecretsProvider(SecretsProvider):
    """
    Example SecretsProvider - this one just returns a user-specified constant value.

    Obviously this is insecure and not something you'd want to actually use!
    """

    slug = "constant-value"
    name = "Constant Value"

    class ParametersForm(BootstrapMixin, forms.Form):
        """
        User-friendly form for specifying the required parameters of this provider.
        """
        constant = forms.CharField(
            required=True,
            help_text="Constant secret value. <strong>DO NOT USE FOR REAL DATA</strong>"
        )

    @classmethod
    def get_value_for_secret(cls, secret, obj=None, **kwargs):
        """
        Return the value defined in the Secret.parameters "constant" key.

        A more realistic SecretsProvider would make calls to external APIs, etc.,
        to retrieve a secret from another system as desired.

        Args:
            secret (nautobot.extras.models.Secret): The secret whose value should be retrieved.
            obj (object): The object (Django model or similar) providing context for the secret's
                parameters.
        """
        return secret.rendered_parameters(obj=obj).get("constant")


secrets_providers = [ConstantValueSecretsProvider]

After installing and enabling your plugin, you should now be able to navigate to Secrets > Secrets and create a new Secret, at which point "constant-value" should now be available as a new secrets provider to use.

Adding Database Models

If your plugin introduces a new type of object in Nautobot, you'll probably want to create a Django model for it. A model is essentially a Python representation of a database table, with attributes that represent individual columns. Model instances can be created, manipulated, and deleted using queries. Models must be defined within a file named models.py.

It is highly recommended to have plugin models inherit from at least nautobot.core.models.BaseModel which provides base functionality and convenience methods common to all models.

For more advanced usage, you may want to instead inherit from one of Nautobot's "generic" models derived from BaseModel -- nautobot.core.models.generics.OrganizationalModel or nautobot.core.models.generics.PrimaryModel. The inherent capabilities provided by inheriting from these various parent models differ as follows:

Feature django.db.models.Model BaseModel OrganizationalModel PrimaryModel
UUID primary key
Object permissions
validated_save()
Change logging
Custom fields
Relationships
Tags

Note

When using OrganizationalModel or PrimaryModel, you also must use the @extras_features decorator to specify support for (at a minimum) the "custom_fields" and "relationships" features.

Below is an example models.py file containing a basic model with two character fields:

# models.py
from django.db import models

from nautobot.core.models import BaseModel


class Animal(BaseModel):
    """Base model for animals."""

    name = models.CharField(max_length=50)
    sound = models.CharField(max_length=50)

    def __str__(self):
        return self.name

Once you have defined the model(s) for your plugin, you'll need to create the database schema migrations. A migration file is essentially a set of instructions for manipulating the database to support your new model, or to alter existing models.

Creating migrations can be done automatically using the nautobot-server makemigrations <plugin_name> management command, where <plugin_name> is the name of the Python package for your plugin (e.g. animal_sounds):

$ nautobot-server makemigrations nautobot_animal_sounds

Note

A plugin must be installed before it can be used with Django management commands. If you skipped this step above, run poetry install from the plugin's root directory.

$ nautobot-server makemigrations nautobot_animal_sounds
Migrations for 'nautobot_animal_sounds':
  /home/bjones/animal_sounds/nautobot_animal_sounds/migrations/0001_initial.py
    - Create model Animal

Next, apply the migration to the database with the nautobot-server migrate <plugin_name> command:

$ nautobot-server migrate nautobot_animal_sounds
Operations to perform:
  Apply all migrations: nautobot_animal_sounds
Running migrations:
  Applying nautobot_animal_sounds.0001_initial... OK

For more background on schema migrations, see the Django documentation.

Using the Django Admin Interface

Plugins can optionally expose their models via Django's built-in administrative interface. This can greatly improve troubleshooting ability, particularly during development. To expose a model, simply register it using Django's admin.register() function. An example admin.py file for the above model is shown below:

# admin.py
from nautobot.core.admin import NautobotModelAdmin

from .models import Animal


@admin.register(Animal)
class AnimalAdmin(NautobotModelAdmin):
    list_display = ('name', 'sound')

This will display the plugin and its model in the admin UI. Staff users can create, change, and delete model instances via the admin UI without needing to create a custom view.

Nautobot plugin in the admin UI

Integrating with GraphQL

Plugins can optionally expose their models via the GraphQL interface to allow the models to be part of the Graph and to be queried easily. There are two mutually exclusive ways to expose a model to the GraphQL interface.

  • By using the @extras_features decorator
  • By creating your own GraphQL type definition and registering it within graphql/types.py of your plugin (the decorator should not be used in this case)

All GraphQL model types defined by your plugin, regardless of which method is chosen, will automatically support some built-in Nautobot features:

  • Support for object permissions based on their associated Model class
  • Include any custom fields defined for their Model
  • Include any relationships defined for their Model
  • Include tags, if the Model supports them

Using the @extras_features Decorator for GraphQL

To expose a model via GraphQL, simply register it using the @extras_features("graphql") decorator. Nautobot will detect this and will automatically create a GraphQL type definition based on the model. Additionally, if a FilterSet is available at <app_name>.filters.<ModelName>FilterSet, Nautobot will automatically use the filterset to generate GraphQL filtering options for this type as well.

# models.py
from django.db import models

from nautobot.core.models import BaseModel
from nautobot.extras.utils import extras_features


@extras_features("graphql")
class Animal(BaseModel):
    """Base model for animals."""

    name = models.CharField(max_length=50)
    sound = models.CharField(max_length=50)

    def __str__(self):
        return self.name

Creating Your Own GraphQL Type Object

In some cases, such as when a model is using Generic Foreign Keys, or when a model has constructed fields that should also be reflected in GraphQL, the default GraphQL type definition generated by the @extras_features decorator may not work as the developer intends, and it will be preferable to provide custom GraphQL types.

By default, Nautobot looks for custom GraphQL types in an iterable named graphql_types within a graphql/types.py file. (This can be overridden by setting graphql_types to a custom value on the plugin's PluginConfig.) Each type defined in this way must be a class inheriting from graphene_django.DjangoObjectType or graphene_django_optimizer.OptimizedDjangoObjectType and must follow the standards defined by graphene-django.

Nautobot uses a library called graphene-django-optimizer to decrease the time queries take to process. By inheriting from graphene_django_optimizer type classes are automatically optimized.

Warning

When defining types this way, do not use the @extras_features("graphql") decorator on the corresponding Model class, as no auto-generated GraphQL type is desired for this model.

# graphql/types.py
import graphene_django_optimizer as gql_optimizer

from nautobot_animal_sounds.models import Animal


class AnimalType(gql_optimizer.OptimizedDjangoObjectType):
    """GraphQL Type for Animal"""

    class Meta:
        model = Animal
        exclude = ["sound"]


graphql_types = [AnimalType]

Using GraphQL ORM Utilities

GraphQL utility functions:

  1. execute_query(): Runs string as a query against GraphQL.
  2. execute_saved_query(): Execute a saved query from Nautobot database.

Both functions have the same arguments other than execute_saved_query() which requires a slug to identify the saved query rather than a string holding a query.

For authentication either a request object or user object needs to be passed in. If there is none, the function will error out.

Arguments:

  • execute_query():
    • query (str): String with GraphQL query.
    • variables (dict, optional): If the query has variables they need to be passed in as a dictionary.
    • request (django.test.client.RequestFactory, optional): Used to authenticate.
    • user (django.contrib.auth.models.User, optional): Used to authenticate.
  • execute_saved_query():
    • saved_query_slug (str): Slug of a saved GraphQL query.
    • variables (dict, optional): If the query has variables they need to be passed in as a dictionary.
    • request (django.test.client.RequestFactory, optional): Used to authenticate.
    • user (django.contrib.auth.models.User, optional): Used to authenticate.

Returned is a GraphQL object which holds the same data as returned from GraphiQL. Use execute_query().to_dict() to get the data back inside of a dictionary.

Adding Web UI Views

If your plugin needs its own page or pages in the Nautobot web UI, you'll need to define views. A view is a particular page tied to a URL within Nautobot, which renders content using a template. Views are typically defined in views.py, and URL patterns in urls.py. As an example, let's write a view which displays a random animal and the sound it makes. First, create the view in views.py:

# views.py
from django.shortcuts import render
from django.views.generic import View

from .models import Animal


class RandomAnimalView(View):
    """Display a randomly-selected Animal."""

    def get(self, request):
        animal = Animal.objects.order_by('?').first()
        return render(request, 'nautobot_animal_sounds/animal.html', {
            'animal': animal,
        })

This view retrieves a random animal from the database and and passes it as a context variable when rendering a template named animal.html, which doesn't exist yet. To create this template, first create a directory named templates/nautobot_animal_sounds/ within the plugin source directory. (We use the plugin's name as a subdirectory to guard against naming collisions with other plugins.) Then, create a template named animal.html as described below.

Extending the Base Template

Nautobot provides a base template to ensure a consistent user experience, which plugins can extend with their own content. This template includes four content blocks:

  • title - The page title
  • header - The upper portion of the page
  • content - The main page body
  • javascript - A section at the end of the page for including Javascript code

For more information on how template blocks work, consult the Django documentation.

{# templates/nautobot_animal_sounds/animal.html #}
{% extends 'base.html' %}

{% block content %}
    {% with config=settings.PLUGINS_CONFIG.nautobot_animal_sounds %}
        <h2 class="text-center" style="margin-top: 200px">
            {% if animal %}
                The {{ animal.name|lower }} says
                {% if config.loud %}
                    {{ animal.sound|upper }}!
                {% else %}
                    {{ animal.sound }}
                {% endif %}
            {% else %}
                No animals have been created yet!
            {% endif %}
        </h2>
    {% endwith %}
{% endblock %}

The first line of the template instructs Django to extend the Nautobot base template and inject our custom content within its content block.

Note

Django renders templates with its own custom template language. This template language is very similar to Jinja2, however there are some important differences to keep in mind.

Registering URL Patterns

Finally, to make the view accessible to users, we need to register a URL for it. We do this in urls.py by defining a urlpatterns variable containing a list of paths.

# urls.py
from django.urls import path

from . import views


urlpatterns = [
    path('random/', views.RandomAnimalView.as_view(), name='random_animal'),
]

A URL pattern has three components:

  • route - The unique portion of the URL dedicated to this view
  • view - The view itself
  • name - A short name used to identify the URL path internally

This makes our view accessible at the URL /plugins/animal-sounds/random/. (Remember, our AnimalSoundsConfig class sets our plugin's base URL to animal-sounds.) Viewing this URL should show the base Nautobot template with our custom content inside it.

Tip

As a next step, you would typically want to add links from the Nautobot UI to this view, either from the navigation menu, the Nautobot home page, and/or the Installed Plugins view.

Adding REST API Endpoints

Plugins can declare custom endpoints on Nautobot's REST API to retrieve or manipulate models or other data. These behave very similarly to views, except that instead of rendering arbitrary content using a template, data is returned in JSON format using a serializer. Nautobot uses the Django REST Framework, which makes writing API serializers and views very simple.

First, create a serializer for the Animal model, in api/serializers.py:

# api/serializers.py
from rest_framework.serializers import ModelSerializer

from nautobot_animal_sounds.models import Animal


class AnimalSerializer(ModelSerializer):
    """API serializer for interacting with Animal objects."""

    class Meta:
        model = Animal
        fields = ('id', 'name', 'sound')

Next, create a generic API view set that allows basic CRUD (create, read, update, and delete) operations for Animal instances. This is defined in api/views.py:

# api/views.py
from rest_framework.viewsets import ModelViewSet

from nautobot_animal_sounds.models import Animal
from .serializers import AnimalSerializer


class AnimalViewSet(ModelViewSet):
    """API viewset for interacting with Animal objects."""

    queryset = Animal.objects.all()
    serializer_class = AnimalSerializer

Finally, register a URL for our endpoint in api/urls.py. This file must define a variable named urlpatterns.

# api/urls.py
from rest_framework import routers

from .views import AnimalViewSet


router = routers.DefaultRouter()
router.register('animals', AnimalViewSet)
urlpatterns = router.urls

With these three components in place, we can request /api/plugins/animal-sounds/animals/ to retrieve a list of all Animal objects defined.

Nautobot REST API plugin endpoint

Warning

This example is provided as a minimal reference implementation only. It does not address authentication, performance, or the myriad of other concerns that plugin authors should have.